SKU: 40617047389
albo zz plant

albo zz plant Raven ZZ Zamioculcas ‘Dowon’

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Description

albo zz plant Raven ZZ Zamioculcas ‘Dowon’A rare variety whose new growth starts out lime green and matures into a deep purple black, the award winning and Costa Farms exclusive Raven ZZ Zamioculcas Dowon is grown and shipped fresh from our farm to your door. Easy to grow houseplant and perfect for houseplant beginners. New growth emerges light green and matures into a deep purple black. Can grow up to 4 feet tall. [bio] Plant Bio Raven ZZ Zamioculcas Dowon Raven ZZ Zamioculcas Dowon

A rare variety whose new growth starts out lime green and matures into a deep purple-black, the award-winning and Costa Farms exclusive Raven® ZZ Zamioculcas ‘Dowon’ is grown and shipped fresh from our farm to your door.  
  • Easy to grow houseplant and perfect for houseplant beginners. 
  • New growth emerges light green and matures into a deep purple-black.
  • Can grow up to 4 feet tall.

[bio]

Plant Bio

Raven® ZZ Zamioculcas ‘Dowon’ 

Raven® ZZ Zamioculcas ‘Dowon’ (PP30,035 Propagation Prohibited) has taken the houseplant world by storm! It’s no wonder why: This naturally occurring mutation of a regular ZZ plant features striking foliage. Our Plant Hunter first acquired it in early 2015, and we have been working on propagating this slow-growing beauty ever since. Raven was found in Asia (and patented by its discoverer, who has granted us exclusive rights to propagate it in North America), but the species is native to areas of Africa. Though you might not guess by looking at it, Raven® ZZ Zamioculcas ‘Dowon’ is in the aroid family (Araceae) and related to trendy plants like monstera, pothos, and philodendron.

Note: This plant may have some natural degree of toxicity and may cause discomfort or illness if ingested. Additionally, exposure to the sap of this plant may cause discomfort to individuals with a sensitivity to it upon contact. Grown for ornamental purposes and not intended for human or animal consumption.

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    SKU: 40617047389

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    Xiaomeng Han
    Battle Creek, US
    ★★★★★ 5
    Five Stars
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    Reviewed in the United States on September 18, 2016
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    Guanxiong Xue
    Cuba, US
    ★★★★★ 5
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    Reviewed in the United States on October 21, 2014
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    Ryan
    Waukegan, US
    ★★★★★ 1
    One Star
    Format: Paperback
    Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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    Reviewed in the United States on April 3, 2017
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    Charles
    Los Angeles, US
    ★★★★★ 5
    Solid primer well worth the cost.
    Format: Kindle
    Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
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    Reviewed in the United States on May 30, 2018
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    cybereality
    San Leandro, US
    ★★★★★ 5
    Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
    Format: Kindle
    Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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    Reviewed in the United States on December 9, 2019

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