SKU: 55089628287
uppababy chambray

uppababy chambray UPPAbaby CRUZ V2 Stroller

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Description

uppababy chambray UPPAbaby CRUZ V2 StrollerCRUZ V2. Compact without compromise. Parenting is full of adjustments like learning to function on little sleep or never leaving the house again without an arsenal of supplies. Fortunately for parents there's been no compromising with the CRUZ V2. Its streamlined design gives you more without weighing you down. So stroll down bumpy city streets, maneuver around crowded malls, and load your basket with whatever you need. Relax, the world is still your

CRUZ V2. Compact without compromise.

Parenting is full of adjustments like learning to function on little sleep or never leaving the house again without an arsenal of supplies. Fortunately for parents there's been no compromising with the CRUZ V2. Its streamlined design gives you more without weighing you down. So stroll down bumpy city streets, maneuver around crowded malls, and load your basket with whatever you need. Relax, the world is still your oyster.

Updates

  • New colors
  • More Comfort for Growing Toddlers: A higher back, longer leg rest and deeper footrest on the toddler seat provide added comfort for growing children.
  • Optimal Suspension Performance: Patent pending, dual-action rear suspension softens the ride no matter a child's weight.
  • Bigger Wheels, Better Ride: Large front and rear tires create a smoother ride over tough terrain.
  • Extendable Canopy: Extra fabric can be unzipped to extend the canopy for more sun coverage. Extension has a mesh mesh peek-a-boo window to keep an eye on your little one and for ventilation. There's a second mesh panel toward the front of the canopy that can be opened for even more airflow. 
  • Downsized Fold: Cruz V2 folds smaller than its predecessor, making it even easier to carry and tuck into tight spaces or trunks.

Features

  • Compact stroller frame:  The slim design allows you to fit through tight doorways, down narrow aisles, along crowded city sidewalks and rocky garden paths with ease.
  • Reversible toddler seat: Your toddler can ride forwards, backwards, completely upright, fully reclined and anywhere in between.
  • One-handed multi-position recline: The multi-position recline allows your child to lie comfortably for naps or sit upright to take in the sights, offering the flexibility your busy toddler needs.
  • 5 point safety harness: With a no-rethread harness for faster and easier height adjustments.
  • Extendable, SPF 50+ zip out canopy: The zip-out canopy on the Toddler Seat extends for additional sun protection, and mesh panels make it east to peek in while adding airflow.
  • Adjustable canopy: Easy-slide canopy is height-adjustable which locks into place to accommodate growing children.
  • Telescoping handlebar:  The adjustable handlebar makes it comfortable for parents of varying heights to stroll with baby.
  • Leather Handlebar: Genuine leather handlebar and bumper bar covers.  It's REACH certified with no chemicals used in the tanning process. The handlebars are hand stitched onto stroller and will get darker and softer over time. It's also replaceable if it gets ruined.
  • Extra-large easy-access basket:  The large opening means it’s easier to reach your diaper bag, toys, and whatever else you pick up along the way. There is extra storage pocket for accessories like a rain cover or car seat adapters. Approved up to 25 lbs.
  • One-step fold. Stands when folded: The CRUZ one-step fold is easy and intuitive. The stroller stands on its own when folded and can be folded with or without the Toddler Seat attached.
  • Included Bumper Bar:  One-hand release, pivoting bumper bar for easy loading– great for little ones to hold onto or to attach toys and lovies.
  • Shock-absorbing all-wheel suspension: Independent shocks ensure your child has a smooth and comfortable ride whether traveling down winding paths or over bumpy pavement.
  • AirGo patent-pending tires:  Large, 10” rear wheels mimic the cushioned ride of an air-filled tire with the lightweight benefit of foam. Provides the ultimate in shock-absorbing performance with tires that never go flat.
  • All-weather protection:  Included rain and bug shields protect your child from whatever Mother Nature throws your way.
  • From birth with Bassinet: Transform your CRUZ into a pram that is ideal for your newborn. Whether for naps on the go or overnight sleeping, the Bassinet accessory allows your baby to lie completely flat in a healthy resting environment (sold separately).
  • Extra support for babies: Designed with infants in mind, the Infant SnugSeat provides extra comfort and stability for your baby’s neck and back when strolling (sold separately).
  • Performance Travel System:  Compatible with Mesa — direct attachment, no adapters necessary. The CRUZ is also compatible with select Chicco, Maxi-Cosi, Nuna, Cybex, Clek, Peg Pereggo and Graco infant car seats with the required adapters.
  • Expandable: Allows you to transport another child without growing wider with the PiggyBack Board. 

Specifications

  • Suitable from 3 months to 50 lbs.
  • Unfolded: 37″ L x 22.3″ W x 40.5″ H
  • Folded with seat attached: 17″ L x 22.3″ W x 36″ H
  • Folded without seat: 13″ L x 22.3″ W x 36″ H
  • Frame + Seat: 21.5 lbs
  • Wheels: 7" front and 10" rear
 What's included: Frame + Basket, Wheels, Toddler Seat + Canopy, Toddler Seat Rain Shield, Toddler Seat Bug Shield and Bumper Bar.
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 55089628287

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4.8 ★★★★★
Based on 23 reviews
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Product Reviews
D
Verified Purchase
David Taylor
Bozeman, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 4, 2019
L
Verified Purchase
L. Hall
Charlottesville, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
W
Verified Purchase
W. Vincent
Houston, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018
C
Verified Purchase
Catboy
Natrona Heights, US
★★★★★ 5
Great for newcomers to Godot
Format: Paperback
Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
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Reviewed in the United States on December 13, 2019
C
Verified Purchase
Christina
Battle Creek, US
★★★★★ 3
Godot, a Beautiful Engine that is Great for any Budding Developer
Format: Kindle
My background: I am a professional VBA programmer that has used Unity3D as a hobby engine off and on for years. Until Godot, I had zero experience with Python. GDScript (Python-based) is easy enough to pick up once you understand its syntax IF you know other languages. The Review: The Kindle version is great. I have been following along quite easily. So far, I've kept up with what the book has told me to do and have learned quite a lot about about game development in general. Here's the reason for the three star review: I cannot find where to download the assets they talk about in Hour 5. If it came on a disc for the physical copies, that's wonderful! Great for them. That does nothing for the Kindle version. I couldn't find anywhere in the book that said "got to this website to download the files for the projects you'll be doing in this book. So, I came here, where I bought the book from, looking for a FAQ or something that may lead me to where I can download the assets manually. I googled what I thought would find the files with nothing that I could do about it. So, now I am stuck if I want to continue the book and use the assets they're using because there's nowhere clearly spelled out where to get the assets they've cited, page 73, "First, locate the “sprites” folder, which contains all the needed Sprites for this hour, in the accompanying “Godot-Hour 5” folder and copy it into your Godot project folder using your OS’s file explorer". Good luck in your game development journeys! Update 1: Got in touch with the publisher, they told me to get in touch with Amazon after trying to get the assets through their website, which proved to be unsuccessful. Update 2: Spoke with Amazon, they said that they are merely the store, that they can only provide what is given to them to provide. Please contact the publisher. Update 3: Contacted the publisher again about the issue citing what Amazon said. The publisher said they couldn't do anything about it that it is on "Kindle" to rectify. Update 4: Ultimately, I returned the book. I was enjoying the book very much until this issue happened. I am going to rate this book a 1-star because of the fiasco that has to do with the assets that they mentioned in the "Hour 5" chapter that I never got access to. I hope that this helps anyone make a decision as to whether or not to purchase for themselves. Update 5: I downgraded my review from 3-star to 1 star. Update 6: I continued to press this situation with the publisher of the book. Come to find out, Pearson (cited as the publisher) is not the publisher, per-say but InformIT is. I was incorrect about something that I said earlier about there not being anything in the book for the assets download. I found it after digging some more. There is a page that states that you should go to informit.com/register and use a specific ISBN (the book lists it) to register the book for additional content, updates and what-not. I have done so. So, I dug around on the InformIT website looking for the content, hoping that in this whole debacle, I am just dumb. After a lengthy conversation with an associate from InformIT, the files are, infact, not available. The associate has forwarded my problem higher-up and I should expect an answer in 24-48 hours. I will update this review again once I get an answer. Again, I do not blame Amazon. I blame the publisher(s), Pearson and InformIT for this. Also, let it be known that I have purchased the physical copy of the book despite the problems I am having in hopes that I will still get good information from the book overall. Update 7: It's been a while. I thought that my last update was posted. Though, it seems that it was not. Here's the update: After a few back-and-forth with the publisher that ultimately was responsible for the book, they gave me a link to the assets. Since I cannot paste the link, I will say that you can google the assets yourself. If you're interested in them, please google "github godot 24 hours". My first query response was the exact link needed. I sincerely hope that everything that I've stated here helps. I am going to start following along in the book again since I have the assets needed now. I am upgrading my review back to a three-star until I can fully assess the book. I think that it is asinine that I had to jump through the hoops that I did jump through to get the assets that were needed in order to follow along exactly. I don’t have time to be an asset artist on top of a programmer. I also don’t have too much money to buy assets. Thus, having the assets that were necessary to complete the projects as written would have been nice.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 8, 2019

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