SKU: 55484358729
cloud bed stokke

cloud bed stokke Stokke® JetKids by Stokke® Cloudsleeper™ (White)

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Description

cloud bed stokke Stokke® JetKids by Stokke® Cloudsleeper™ (White)The CloudSleeper is the all in one inflatable travel bed for toddlers and children 3 years and above. It's a travel bed made easy that's small enough to fit inside your backpack or hand luggage. Lightweight and all inclusive, it has no loose parts. A true innovation for children's inflatable travel beds Recommended Age: 36 Months+ Weight Capacity: 149. 9 lbs (68 kg) Includes TPU coated nylon base mattress Fitted sheet with air mesh cover and water

The CloudSleeper™ is the all-in-one inflatable travel bed for toddlers and children 3 years and above. It's a travel bed made easy that's small enough to fit inside your backpack or hand luggage. Lightweight and all-inclusive, it has no loose parts. A true innovation for children's inflatable travel beds

 

  • Recommended Age: 36 Months+
  • Weight Capacity: 149.9 lbs (68 kg)
  • Includes
    • TPU coated nylon base mattress
    • Fitted sheet with air mesh cover and water repellent bottom cover
    • Double-layered zipper portable packing cube
  • The kids' travel bed for home and away
  • Great for:
    • Children's sleepovers
    • Hosting friends and family
    • Camping/Glamping
    • Hotel stays
    • Cabin 
    • Holiday house
    • Camper vans
  • Air Mesh Cover - Made of a breathable fabric, the soft-touch air mesh cover that comes with this kids’ travel bed helps to regulate body temperature and provide extra support, ensuring a good night’s sleep for your child, wherever you are
  • Integrated Pump - Air bed features an integrated pump built directly into the TPU base, with no loose parts to attach when you’re ready to inflate it for your little ones
  • Integrated pump can inflate the bed in less than a minute with your hand or foot
  • You can manually (hand or foot) inflate this bed in under 60 seconds
  • Full-length side bumper provides extra safety to toddlers when sleeping. 
  • Packing Cube - The bed folds into a smart, compact packing cube, which makes it easy to store and carry
  • This cube is designed with double-layered zippers, so you can opt to compress the travel bed into an even smaller size when you’re pushed for space
    • Mattress can be easily cleaned with a wet cloth
    • Compatible with JetKids by Stokke® BedBox
      • Reddot award best of the best 2021 in product concept
      • Dimensions (in): 59.1 x 29.5 x 6.7 (150 x 75 x 17 cm)
      • Product Weight: 3.1 lbs (1.4 kg)
      Shipping Notes
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      Exchange/Return Notes
      • We offer a 30-day return/exchange service after receiving.
      • Final sale items are not eligible for returns or exchanges.
      • To process your return/exchange, please contact us at [email protected]
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      SKU: 55484358729

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      4.4 ★★★★★
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      A
      Verified Purchase
      Arch Stanton
      Carnegie, US
      ★★★★★ 5
      Very Good Godot Book
      Format: Paperback
      Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on May 25, 2024
      W
      Wolfgang Hendrix
      Belleville, US
      ★★★★★ 5
      Book Review: "Learning GDScript with Godot 4
      Format: Kindle, Format: Kindle
      Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on May 28, 2024
      J
      Justin Horner
      Natrona Heights, US
      ★★★★★ 5
      An Excellent Introduction to Game Programming using GDScript/Godot
      Format: Paperback
      You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on May 19, 2024
      S
      Verified Purchase
      Scrawller on da Waller
      Pawtucket, US
      ★★★★★ 4
      Fine so far.
      Format: Paperback
      I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on November 17, 2024
      A
      Asaad Al-Barwani
      Natrona Heights, US
      ★★★★★ 5
      Very comprehensive and approachable
      Format: Kindle
      This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on June 11, 2024

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