SKU: 5768607717
plant pots for outdoor

plant pots for outdoor Gardenesque x Ecopots

Sale price$19.24 Regular price$21.38
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Description

plant pots for outdoor Gardenesque x EcopotsA wheeled, round garden plant pot designed for year round outdoor use, offering a simple, enduring solution for planting that can shift easily with the seasons. Design Features This large plant pot comes in three statement sizes, 60cm, 80cm or 100cm, making plenty of room for large shrubs and trees to grow. It features a wide rim and conical shape to make repotting simple and a drainage hole plug so that it can be used indoors as well as outside. The

A wheeled, round garden plant pot designed for year-round outdoor use, offering a simple, enduring solution for planting that can shift easily with the seasons.

Design Features

This large plant pot comes in three statement sizes, 60cm, 80cm or 100cm, making plenty of room for large shrubs and trees to grow. It features a wide rim and conical shape to make repotting simple and a drainage hole plug so that it can be used indoors as well as outside. The four hidden wheels and two pot feet underneath make this planter easy to move around the garden, so you can quickly adjust to you and your plants needs. Available in charcoal, taupe and grey, its durable finish makes it well suited to busy homes and allows for bumps and scratches to be buffed away.

Materials

This piece was designed in Belgium in collaboration with Ecopots, combining our passion for innovative designs with environmental responsibility. Each pot is machine-pressed from sustainable materials, including recycled plastics and repurposed stone, then finished by hand to create a subtle stoneware look. This planter has both UV and harsh weather resistant properties to keep it looking great throughout the seasons.

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SKU: 5768607717

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4.3 ★★★★★
Based on 7 reviews
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Verified Purchase
Oilyraincloud
Port Orchard, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Cuba, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Port Orchard, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Fort Morgan, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Verified Purchase
Jennie M. Scaturro
Houston, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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