SKU: 75256651486
bumbleride double stroller used

bumbleride double stroller used Bumbleride Indie Twin Double Stroller + 2 Bassinet Bundle

Sale price$21.98 Regular price$24.42
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Description

bumbleride double stroller used Bumbleride Indie Twin Double Stroller + 2 Bassinet BundleStay on the move with 2. The Bumbleride Indie Twin side by side double stroller keeps you on the move and outside doing what you love. Known as a parents lifeline with multiple kids, its side by side seat design gives you a smooth and balanced push and allows you to customize the seats to your needs with quick access to each. Have twins? Add dual car seats, dual bassinets or simply convert seats to infant mode with no attachments. Ready to use at

Stay on the move with 2. The Bumbleride Indie Twin side-by-side double stroller keeps you on the move and outside doing what you love. Known as a parent’s lifeline with multiple kids, its side-by-side seat design gives you a smooth and balanced push and allows you to customize the seats to your needs with quick access to each. Have twins? Add dual car seats, dual bassinets or simply convert seats to infant mode with no attachments. Ready to use at birth. Debuting in 2024 with a 100% natural and nontoxic cork handle. Responsibly made and manufactured. (see eco and health checklist).

Highlights:

  • Narrow silhouette, fits through a standard doorway
  • Balanced & smooth push on air-filled tires with all-wheel suspension
  • Quick, compact fold with auto-lock & standing stow
  • Spacious canopies offer ample sun coverage UPF 45+
  • Individual seats give options for different age ranges
  • Health checklist: Non-toxic OEKO-TEX certified fabrics. Free from PFAS, Fire Retardant, PVC, BPA, Phthalates, Polyurethane Foam, Chlorine, Vinyl and Formaldehyde

Eco Checklist:

  • Adjustable, non-toxic handlebar made of all-natural cork
  • PFAS free durable water repellent
  • Eco Fabric made from OEKO-TEX Standard 100 certified 100% recycled PET (90 plastic water bottles per stroller)
  • Black colorway uses an innovative solution dye process that conserves approximately 25-40 gallons of water per stroller
  • Dusk colorway uses a soft-to-the-touch, poly/wool blend for the interior seat lining certified by the Responsible Wool Standard
  • 50% of plastic frame components are sourced from recycled fishing nets
  • Plastic free packaging

Indie Twin Tech Specs:

  • Recommended Use: Birth – 90 lb. (combined total weight)
  • NEW, adjustable, non-toxic, anti-microbial Cork handle with safety strap included
  • Adjustable footrests for infant option and deep footwell for toddlers
  • Independent seats and canopies for customized comfort
  • UPF 45+ canopies with pop-out extension for extra coverage + air vents
  • Eco-fabrics free from harmful chemicals including lead, PVC, fire retardants, phthalates and polyurethane foam (100% rPET + OEKO-TEX Standard 100 Certified)
  • PFC free durable water repellent (DWR free of PFOA, PFOS & PFASs)
  • One step hinged fold with ergonomic, trigger release and auto-lock
  • Hot-shoes pre-installed for sue with adapters and bassinets
  • One-handed backrest reclines
  • Built in storage pockets for water bottles and snacks
  • Large cargo basket with storage for air pump (pump included)
  • Air-filled tires (12”) and all wheel suspension
  • 5-point breakaway harnesses with shoulder pads
  • Machine washable seat fabrics + canopies (all removable)
  • 360-degree swivel front wheel with in-line lock option for all-terrain
  • Lightweight and durable aluminum frame

What’s Included

  • 3 Year Warranty
  • Air-pump
  • Wrist strap

Bumbleride Indie Twin Bassinet (2)

Simply click on the Bumbleride Bassinet to make your Indie Twin stroller a comfortable, parent-facing pram for either one or two infants (if using two). The Bumbleride bassinet provides a safe, infant bed using OEKO-TEX certified 100% recycled polyester fabric, a sturdy, lightweight aluminum base and breathable mattress covered with our 100% GOTS Certified Organic Cotton removeable sheet. The bassinet has a redesigned canopy with a vented window and an added wind guard for extra protection from the elements. It is the perfect accessory for naptime during walks and supervised sleep.

Two bassinets can be attached to accommodate twin infants.

The Bumbleride Indie Twin Bassinet complies with ASTM F-833, SOR/85-379 and EN 1888 safety standards. All fabric complies with Furniture and Furnishings Fire Safety Regulations. We use no polyurethane foam or PVC.

Features

  • Suitable from birth to 19lbs (8.5kg), 30" (75cm) length
  • Redesigned with a lighter base to reduce product weight
  • Indie Twin can hold one or two bassinets
  • Comes standard with organic cotton mattress cover (removable for machine washing)
  • Breathable mattress made using polyester honeycomb padding
  • Offers a large UPF 45+ canopy with a pop-out extension, zip on wind cover, and one-handed carrying handle.
  • Health checklist: OEKO-TEX certified fabrics. Free from PFAS, Fire Retardant, PVC, BPA, Phthalates, Polyurethane Foam, Chlorine, Vinyl and Formaldehyde
  • Compatible with 2016 - Current Bumbleride Indie Twin

Specifications

  • Unfolded Dimensions: 31.5 L x 13 W x 23 H
  • Folded Dimensions: 31.5 L x 13 W x 11 H
  • Weight Capacity: 19 lbs (8.5 kg)
  • Total Weight: 8 lbs (3.6 kg)
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 75256651486

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B
Blake Lynch
Bozeman, US
★★★★★ 5
A Worthy Touchstone for Anyone Who Wants to Master Unity
Format: Paperback
Harrison Ferrone’s Learning C# by Developing Games with Unity 6 is one of the strongest beginner-to-intermediate Unity guides I’ve read: carefully structured, patient in its explanations, and quietly packed with insight about how Unity 6 and C# truly work together. I read the physical edition while sitting in front of a blank Unity project, and the experience felt like having a seasoned sailor point out the currents of a river I’ve been navigating for years. You see the familiar terrain differently. The book’s early decision to spend real time on C# fundamentals is a welcome choice. Most Unity books skip past the language; Harrison slows down, defines concepts, and gives you enough clarity that when you finally enter Unity, you understand why things behave the way they do. Those chapters are dense in the best way: they prep beginners to stand on solid ground and give experienced users a clean, refreshed mental model of the language under the engine. Ferrone’s real strength is his voice. He strikes a balance I rarely see in technical writing: conversational introductions that explain what you’re about to learn and why it matters, followed by crisp, accessible technical walkthroughs. The pacing (explanation → example → implementation) is excellent. And the inclusion of ready-to-use assets removes one of the biggest barriers for new developers who want to understand systems without getting lost creating placeholder art. The book doesn’t talk down to anyone. It makes Unity feel more accessible without flattening its complexity. Beginners will come away with genuine competence; advanced users will appreciate the clear framing of new Unity 6 tools and the subtle recognition of how AI-assisted coding is shaping modern workflows. It’s a guide you can read once for understanding, then keep at your desk as a reference. If you’re a serious hobbyist, a technically inclined beginner, or someone who’s ready to work through your first real project, this is the Unity book I’d hand you first. It bridges concept and execution with clarity and confidence, and it does so with a tone that feels patient, practical, and quietly encouraging. In a space crowded with copy-paste tutorials, Harrison Ferrone has written a Unity 6 guide with real staying power.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 16, 2025
M
Mel
Los Angeles, US
★★★★★ 4
Pretty good beginner book, very user friendly covers Development and Design
Format: Paperback, Format: Paperback
I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 1, 2025
S
SkyGuardian
Omaha, US
★★★★★ 5
This is a game changer in Unity!
Format: Paperback
The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 15, 2025
J
Jason Skillman
Omaha, US
★★★★★ 5
Great for getting into Unity and mastering it
Format: Paperback
Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 13, 2025
J
Just_A_Reader
Los Angeles, US
★★★★★ 5
Code at your own pace to develop great games
Format: Paperback
Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 15, 2025

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