SKU: 82950893825
priam platinum cybex

priam platinum cybex Cybex

Sale price$26.59 Regular price$29.54
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Description

priam platinum cybex CybexThe Cybex Platinum Priam 4 Complete Stroller combines timeless design elements with exceptional features that make life even easier and meet your highest expectations. The unique one pull harness helps you secure your child in the stroller in seconds, with just one hand. One frame enables three different modes of use: from birth with the Lux carrycot or any CYBEX infant car seat (both sold separately), and later with the seat unit as a luxurious

The Cybex Platinum Priam 4 Complete Stroller combines timeless design elements with exceptional features that make life even easier and meet your highest expectations. The unique one-pull harness helps you secure your child in the stroller in seconds, with just one hand. One frame enables three different modes of use: from birth with the Lux carrycot or any CYBEX infant car seat (both sold separately), and later with the seat unit as a luxurious parent-facing or forward-facing stroller.

Jeremy Scott's creations have the power to polarize and have become the hottest topics among the style elite. In his collaboration with CYBEX, Scott flexes his revolutionary muscle, shifting paradigms by bringing heaven down to earth. His trademark wings appear with a golden allure, starkly contrasting with the classic black of the collection.  



Specifications
  • Elegant leather details, metal accents, and enhanced seat fabrics.
  • Unique, one-pull harness helps you secure your child in the stroller in seconds, with just one hand.
  • Frame is compatible with the PRIAM 4/e-PRIAM 2 Lux Carry Cot or any CYBEX infant seat (sold separately).
  • One-hand fold into a self-standing position for easy storage.
  • Multiple recline positions easily adjust with one hand.
  • Reversible seat unit for parent-facing or street-facing mode.
  • All-wheel suspension ensures a soft, quiet, and comfortable ride.
  • Large storage basket holds up to 11 lbs.
  • Extendable UPF 50+ sun canopy with a peek-a-boo window.
  • Adjustable leatherette handlebar extends for users of varying heights.
  • Adjustable leg rest for customized comfort for your child.
  • Leatherette bumper bar opens to the side for easy access to the seat.
  • Swivel front wheels can be locked for stability on uneven terrain.
  • Convenient two-wheel mode for strolling over loose terrains like sand or gravel.
  • Table height seating makes dining out convenient.
  • Suitable from birth -55 lbs.
  • 100% Polyester fabric.
  • Machine washable fabrics.
  • 2-year warranty.

Dimensions & Weight

  • Folded:  37" x 23.6" x 14.5"
  • Unfolded: 36.2”L x 23.6” W x 44.5" H
  • 28.8 lbs.
What's Included
  • Complete stroller
  • Rain cover
  • Bumper bar
  • Cup holder
  • Car seat/carrycot adapters
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 82950893825

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4.4 ★★★★★
Based on 26 reviews
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Verified Purchase
Oilyraincloud
Birmingham, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Lowell, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Charlottesville, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Phoenix, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
Battle Creek, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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