SKU: 74979983202
tulle and silk dress

tulle and silk dress Exceptional Spring 2009 Chanel by Karl Lagerfeld Runway Look 62 Silk & – Shrimpton Couture

Sale price$25.82 Regular price$28.69
Save 10%

Pay in installments of $7.17 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Aug 23 - Aug 28

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

tulle and silk dress Exceptional Spring 2009 Chanel by Karl Lagerfeld Runway Look 62 Silk & – Shrimpton CoutureThe twin of the dress walked the Spring 2009 runway for Look 62 Under the creative direction of Karl Lagerfeld This is the actual dress that was worn by Catriona Balfe for the Season 5 premiere of Outlander in 2020. In the book "Chanel Catwalk" the notes on this collection tell us that for this show they rebuilt the facade of 31 rue de Cambron inside of the Grand Palais. The collection played homage to classic Chanel style. The palette of the show was

  • The twin of the dress walked the Spring 2009 runway for Look 62 
  • Under the creative direction of Karl Lagerfeld
  • This is the actual dress that was worn by Catriona Balfe for the Season 5 premiere of Outlander in 2020. 
  • In the book "Chanel Catwalk" the notes on this collection tell us that for this show they rebuilt the facade of 31 rue de Cambron inside of the Grand Palais. The collection played homage to classic Chanel style. The palette of the show was mainly black, white, pink and grey. Many of the pieces had a touch of a lingerie inspiration in them, including this gorgeous dress. It was one of the outstanding pieces in the show and it is even more beautiful in person. My photos don't come close to doing it justice. 
  • The upper bodice and shoulders of the dress are made of a fine silk netting that has a touch of transparency to it. It breaks at the back to leave a bare expanse of skin down the centre. 
  • A muted silk satin, with a more matte finish, is used to create a tiny little bodice piece that wraps around you.  A little bow sits at the centre front for a pretty and feminine touch.
  • The skirt falls from that empire cut and flows outward to the floor, expanding by quite a bit as it nears the hem.
  • It is made of four layers, a top black silk net layer, a more ivory layer under that, and then two inner black silk organza layers that sit next to the skin.
  • Fully lined in silk behind the bust area and the inner two layers of the skirt are a black silk organza.
  • The bodice buttons to close  with two pewter coloured silver metal buttons at the back and the dress zips to close under that.
  • Tagged a Chanel 38.
  • I see a couple of very tiny and little minor pulls and breaks in the skirt near the hem that don't affect it at all but are mentioned for accuracy and a repair near the edge of the arm opening. Overall excellent condition

Bust: 16-16.5" flat across from side seam to side seam
Seam under the waist: to 15" flat across from side seam to side seam
Inner hips: to 19" flat across from side seam to side seam
Bodice: 10.5" from top of shoulders to waist
Total length: 62.5" from top of shoulders to hem

Modern Sizing Equivalent: XS-SML

Item# DD5050

Reference Photos/Video: (1-4) Spring 2009 Chanel Runway, Look 62. Model Kim Noorda.  /  (5-6) Catriona Balfe, in this dress, at the season 5 premiere of Outlander, February 2020.

All items are thoroughly checked over before shipping. Unless noted everything in our shop has been professionally cleaned. All sales are final. Overseas clients will be emailed to obtain agreement to our final sales policy before the order is shipped as per our return policy.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 74979983202

Discover Niche Categories That Outsell tulle and silk dress

Top-Converting Item to Boost Your Average Order

4.7 ★★★★★
Based on 21 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
S
Verified Purchase
Sarah Sofía Ortiz Campos
Natrona Heights, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 30, 2025
N
Verified Purchase
NS
Carnegie, US
★★★★★ 1
price
Format: Paperback
Price is high
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 15, 2026
T
Verified Purchase
Tinkerer
Belleville, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 18, 2019
R
Verified Purchase
robert thompson
West Palm Beach, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 6, 2022
V
Verified Purchase
Vincent Marias
Grantham, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 29, 2024

recommand products