SKU: 33463417958
slingfin tarp

slingfin tarp SplitWing Shelter Bundle

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Description

slingfin tarp SplitWing Shelter BundleThe SplitWing is our most minimal shelter for people whose top priority is achieving the lowest weight possible without compromising weather coverage. Designed with thru hikes and FKTs in mind, the SplitWing and its modular accessories are adaptable to the wide range of conditions that are likely to be encountered on a 4 month plus adventure. This bundle includes the SplitWing Tarp, SplitWing Mesh Body, and Removable Vestibule. It's one of the

The SplitWing is our most minimal shelter for people whose top priority is achieving the lowest weight possible without compromising weather coverage. Designed with thru-hikes and FKTs in mind, the SplitWing and its modular accessories are adaptable to the wide range of conditions that are likely to be encountered on a 4-month-plus adventure.

 

This bundle includes the SplitWing Tarp, SplitWing Mesh Body, and Removable Vestibule. It's one of the lightest, most versatile shelters around, and with the full system you can optimize it for any of the conditions you're likely to encounter on an extended thru-hike. Save $25 when you buy the shelter, mesh body, and vestibule together. Put the extra money towards your thru-hike shower fund. Or don't.

When used on its own, the SplitWing Tarp is palatial for one and cozy for two. A pair of hardcore UL hikers (or very close friends) will appreciate sharing a shelter that packs down to the size of a grapefruit and weighs less than two packs of ramen per person. At 7.9oz (224g) without the 6 included DAC j-stakes (10.3oz (292g) all-in), the SplitWing Tarp is damn light. Strategically-placed reinforcements made of our Expedition Series fly fabric keep the SplitWing in one piece when conditions get gnarly. 

Unlike most shaped tarps, the SplitWing can be pitched with the front trekking pole anywhere between 105cm-120cm thanks to its front "wings", allowing you to prioritize floor area and storm protection with a low pitch, or provide generous headroom when pitched high. It's closed at the foot end to reduce drafts and increase weather protection.

For added protection, use the vestibule (included with the bundle), which covers the front opening of the tarp, providing 360-degree coverage, perfect for those who are looking for the light weight of a minimal tarp shelter but would rather not give up the comfort and security of a tent.

Add the SplitWing Mesh Body (also included with the bundle) and you'll have all the protection, versatility, and coziness of a double-wall tent but at a scant 21oz trail weight. The updated version of the SplitWing Mesh Body has a tub floor.

To increase the versatility of the SplitWing even more, you can add the removable floor (sold separately) for use instead of the mesh body in bug-free conditions.

Not using trekking poles? Pick up a set of carbon poles for your SplitWing. These are sized specifically for the SplitWing and come in adjustable or non-adjustable options, providing total versatility for your SplitWing.

 

INTERNATIONAL ORDERS: Customer is responsible for all import duties and taxes. 

Specs

Capacity 1+ (with mesh body) 2 (tarp only)
Minimum Weight 21oz (595g) (6 included DAC stakes add 2 oz)
Packaged Weight 24 oz
Packed Size (uncompressed) 11" x 5" x 5"
Floor Area with Vestibule (no mesh body) 37.8 sq ft
Floor Area (tarp only)
27-32 sq ft (depending on pitch height)
Floor Area w/ Vestibule and Mesh Body 24.8 sq ft + 6.8 sq ft vestibule
Floor Area w/ Mesh Body (no vestibule) 24.8 sq ft
Floor Dimensions (mesh body) 82" x 56"/31" (head/foot)
Interior Height
41"-47"
Poles 0 (trekking poles not included)

 

 

Materials

SplitWing Tarp Fabric
10D Nylon 66 Ripstop Sil/Sil 1200mm
SplitWing Tarp Reinforcement Fabric 20D Nylon Ripstop PE 1800mm
SplitWing Mesh Body Canopy Fabric 15D Nylon No-See-Um Mesh
SplitWing Mesh Body Floor Fabric 20D Nylon Ripstop PE 1800
Vestibule Fabric
10D Nylon 66 Ripstop Sil/Sil 1200mm

 

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SKU: 33463417958

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Xiaomeng Han
Dallas, US
★★★★★ 5
Five Stars
Format: Paperback
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Reviewed in the United States on September 18, 2016
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Guanxiong Xue
Omaha, US
★★★★★ 5
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Reviewed in the United States on October 21, 2014
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Ryan
Phoenix, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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Reviewed in the United States on April 3, 2017
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Charles
Waukegan, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
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Reviewed in the United States on May 30, 2018
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cybereality
West Palm Beach, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019

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