SKU: 65769531371
e bike mtb fully bulls

e bike mtb fully bulls Bulls COPPERHEAD EVO AM 3 750 2023 / 54cm / Light grey / Black matte / gold

Sale price$26.16 Regular price$29.07
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Ships within 48 hours · Estimated delivery Jul 26 - Jul 31

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Description

e bike mtb fully bulls Bulls COPPERHEAD EVO AM 3 750 2023 / 54cm / Light grey / Black matte / goldThe Copperhead EVO AM 3 750 is hot on the heels of our pro level AM 4built to race, rip, and rail any trail you throw at it with Bosch Smart System power and dialed enduro ready components. Motor and Battery Motor: Bosch Performance Line CX Smart System motor with up to 85 Nm of torque, designed for punchy climbs, tight switchbacks, and full send descents. Battery: Integrated Bosch PowerTube 750 Wh battery delivers long range performance with a sleek,

 

The Copperhead EVO AM 3 750 is hot on the heels of our pro-level AM 4—built to race, rip, and rail any trail you throw at it with Bosch Smart System power and dialed enduro-ready components.

Motor and Battery

  • Motor: Bosch Performance Line CX Smart System motor with up to 85 Nm of torque, designed for punchy climbs, tight switchbacks, and full-send descents.
  • Battery: Integrated Bosch PowerTube 750 Wh battery delivers long-range performance with a sleek, low-center-of-gravity design. Approx. 6-hour full charge.

Suspension and Frame

  • Fork: SR Suntour Durolux 36 RC2 Boost with 150mm of travel for buttery smooth control on steep, rocky descents.
  • Rear Shock: SR Suntour RS19 TRIAir 3CR with 150mm of travel, keeping the rear wheel glued to the trail.
  • Frame: Tough 6061 aluminum frame with internal cable routing. Sizes: 41 / 44 / 48 / 54 cm.

Wheels and Tires

  • Wheel Setup: Mullet configuration with 29" front and 27.5" rear wheels offers the best of both worlds—roll-over confidence up front and responsive control in the back.
  • Tires: Schwalbe Magic Mary (front) and Hans Dampf (rear) 2.6" Super Gravity tires bring mega grip and trail armor toughness

Drivetrain and Brakes

  • Gears: Shimano XT 12-speed drivetrain delivers lightning-fast shifts and a wide gear range for brutal climbs and fast flats.
  • Brakes: Shimano BR-M6120 hydraulic disc brakes with 203mm rotors front and rear for serious stopping power, no matter the terrain.

Additional Features

  • Remote: Bosch LED remote with Bluetooth connectivity for syncing ride data to your phone. Intuitive, easy to navigate, and weather-ready.
  • Dropper Post: Limotec A1-Z dropper post lets you adjust saddle height on the fly for max control on steep descents and tech sections.
  • Pedals and Saddle: BULLS MTB pedals and Selle Royal Vivo Ergo saddle keep you locked in and comfortable all ride long.

Technology and Design

  • MonkeyLink Ready: The integrated MonkeyLink system allows fast mounting of lights, fenders, and accessories.
  • Class-1 eBike: Pedal-assist up to 20 mph for full trail-legal performance.
  • The Copperhead EVO AM 3 750 is built for riders who want elite-level trail performance with race-capable specs, monster grip, and next-gen Bosch power—all packed into a ride that’s just plain fun to hammer.
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 65769531371

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Xiaomeng Han
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★★★★★ 5
Five Stars
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Reviewed in the United States on September 18, 2016
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★★★★★ 5
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Reviewed in the United States on October 21, 2014
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Ryan
Port Orchard, US
★★★★★ 1
One Star
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Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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Reviewed in the United States on April 3, 2017
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Charles
Fort Morgan, US
★★★★★ 5
Solid primer well worth the cost.
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Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
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Reviewed in the United States on May 30, 2018
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cybereality
Birmingham, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019

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