SKU: 82948850151
card sleeves 63.5 x 88

card sleeves 63.5 x 88 Premium Standard Card Game Sleeves (63.5x88mm) 55 Pack, 100 Micron, SK – sleevekings

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Description

card sleeves 63.5 x 88 Premium Standard Card Game Sleeves (63.5x88mm) 55 Pack, 100 Micron, SK – sleevekingsPremium Standard Card Game Sleeves (63. 5x88mm) 55 Pack, 100 Micron, SKS 9905 Standard Card Game Sleeves (63. 5 X 88mm): This is THE single most useful size sleeve to own; it will likely be 40% of our total KS pledges as it is good for MTG and literally thousands of games! If you don't have a few extra packs of these on hand, you're crazy! these fit 51st State, Arcadia Quest, Ascension, Ascension CCG, BoardGameGeek the Card Game, Boss Monster 2, Brass

Premium Standard Card Game Sleeves (63.5x88mm) 55 Pack, 100 Micron, SKS-9905


Standard Card Game Sleeves (63.5 X 88mm): This is THE single most useful size sleeve to own; it will likely be 40% of our total KS pledges as it is good for MTG and literally thousands of games!  If you don't have a few extra packs of these on hand, you're crazy!  these fit 51st State, Arcadia Quest, Ascension, Ascension CCG, BoardGameGeek the Card Game, Boss Monster 2, Brass Empire, Catacombs, Clank!, Combat Commander, Cutthroat Caverns, Dark Souls The Board Game, DC Comics Deck Building, Evolution, For Sale, Forbidden Desert, Gloom, Heart of Crown, Last Night on Earth, Legendary, Love Letter, Mage Wars, Mistfall, Nightfall, Pandemic, Pathfinder, Race for the Galaxy, Red Dragon Inn, Resident Evil Deck Building, Spyfall and way too many more to list.  

Note we also offer this size sleeve in several other options too if you prefer:


SKS-7710 are our Penny Sleeves of this same size.  They are for 63.5 X 88 MM cards but are the most economical sleeve we offer at just $1.75 per pack with 110 sleeves in each pack.  They retail for just $1.75 per pack!

SKS-8811 are our Inner Sleeves of this same size.  They are for 63.5 X 88 MM cards but are a VERY SNUG fit and are 60 microns in thickness and are also 110 per pack, they are idea for those who want to double sleeve cards for extra protection as a first sleeve.

SKS-8810 are our most popular sleeves of this size, they are also designed for 63.5 x 88 MM cards but come a little more liberally sized to allow for an inner sleeve or to accommodate the occasional card that is slightly wider/longer than 63.5 x 88.  These come 110 per pack as well.


For a complete list of sleeves by game for each size check our extensive google sheet HERE.


Standard Card Game Sleeves (63.5 X 88 MM)
** Note Game Titles and their intellectual property rights are © and TM of their respective rights holders, no challenge to these rights is expressed or implied.  Compatibility claims only extend to the physical size of the cards in each respective game and no claim to endorsement or authorization by the respective rights holders is expressed or implied by Sleeve Kings or Imperial Publishing.  Our products are compatible with the respective games only and all rights are reserved by the respective rights holders.



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SKU: 82948850151

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Mariano
Belleville, US
★★★★★ 5
Great Place to Start
Format: Paperback
Clear and entertaining
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Reviewed in the United States on February 17, 2026
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Austin
Dallas, US
★★★★★ 5
Engaging Read for Beginners and Techies Alike
Format: Paperback
An engaging and accessible exploration of how computers really work. The author breaks down complex concepts into simple, relatable explanations, making topics like binary, logic gates, and basic circuits far less intimidating. For newcomers, it’s a great way to build a foundational understanding of computer theory with just a touch of electrical engineering. As someone with a technical background, I still found it entertaining; the examples and analogies added fresh ways to frame ideas I already knew. It’s the kind of book that can bridge the gap between “I use computers” and “I understand what’s happening under the hood.” Highly recommended for anyone curious about what makes hardware and software tick, whether you’re starting from scratch or just want a new perspective.
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Reviewed in the United States on August 19, 2025
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Peter
Belleville, US
★★★★★ 5
CODE is the book you should get.
Format: Paperback
The best book to enter the field. Grateful that Charles Petzold decided to write it, even happier this was one of the first books I picked up. Recommend to everyone wanting to become a programmer, or just interested in computers.
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Reviewed in the United States on January 12, 2026
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Michael Donoghue
Omaha, US
★★★★★ 5
If you only buy one technical computer book, this is it
Format: Paperback
Disclaimer: I owned the first edition for years and read it a dozen times, mainly for pleasure since it’s not only informative but also just enjoyable to read. I’m a professional software architect and have dozens of textbooks on computer science and engineering so I’ve been around the block. This is the kind of book I would buy all for all my friends (if I had more than a couple) and family members (if they were even slightly into computers, which they aren’t sadly). Petzold does an exceptional job at describing digital logic and guides you through building a conceptual CPU from very first principles. I think his bottom up approach is the way to go and has helped me understand complex topics in an extremely simple way. When I’m not reading fiction, this is my go to bedtime reading. The second edition has about 100 more pages than the first and some content has been completely reworked and it’s great. If you ever had even a passing interest in knowing how computers work at a very fundamental level, get this book!
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Reviewed in the United States on January 31, 2023
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Yura
Birmingham, US
★★★★★ 4
First programmer?
Format: Paperback
As an ardent reader of the past 1st edition, I was fairly excited to get the latest version. That is, until I encountered the history chapter of the new edition. For one thing, what I do NOT understand in this second edition is the newly added description of August Ada Byron (countless of Lovelace). The author claims it was Babbage who was the first programmer to design the engines, not Ada. I am not trying to start a futile argument here about who has more or fewer contributions, etc. What I am trying to assert here is that it is undisputed that Ada (unless the new evidence arises) left *the very first demonstration* of what this seemingly imaginary machine, which didn't even physically exist, was capable of through her program. Because Babbage designed the engine itself, that doesn't automatically put him in the position of a programmer (despite Babbage being a brilliant engineer/scientist and may have had a simple or detailed program in his mind). However, it was Ada who gave a definite touch to programming concepts that ultimately led to modern-day programming. Ada deserves more recognition than a mere "tutorial writer," and she is certainly entitled to the title she deserves. Other than that, like the previous edition, this book is a must-read for people who are from related/unrelated fields. I always loved the 1st edition, and I would do too with the 2nd. Still, I think history should always be approached with more care, particularly if matters have potential controversies.
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Reviewed in the United States on January 6, 2023

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